Mir2 is a Free to Play Massively Multiplayer Online Role-Playing game (MMORPG), originally developed by Korean Company WeMade Entertainment Co. Ltd.
As the first generation MMORPG, Mir2 is continuously loved by over 200 million gamers worldwide with a stunning record of 710,000 concurrent players.
Mir2 provides various gameplay for the users to choose from – player versus environment,
player versus player, guild battles, guild castle wars, individual challenge rooms, dungeons, and more.
With the launch of English service of Mir2 by Gamepot USA, players around the world can enjoy the game together!

Status:
Open Beta
Official Site: http://mir2.gamepotusa.com
OverviewMir II is a 2D, top-down game combining player versus player (PvP) and player versus environment (PvE) combat. The story centers on an epic war between the two monster tribes of the land, the Oma and the Neru, and the four groups of heroes that defend it. Players can choose from any of these four classes – Assassins, stealth attackers with magic attacks; Taoists, mentally disciplined martial artists; Wizards, mages with an arsenal of spells at their disposal; and Warriors, fighters with admirable strength and stamina – when creating their characters. Like any classic MMORPG, players develop their character’s skills and abilities by battling monsters, story-based quests and teaming up with friends for dungeon adventures. This retro style of gameplay is combined with a robust array of social features to keep Mir II at the cutting edge.

New players have the option of playing one of three professions, with no more than three characters per server. Professions range from Taoist, healers who use magical and melee attacks; Warriors, who use mainly melee attacks with some attacks relying on Magical Power; and Wizards who solely depend on magic (though some weapons do compensate for their lack of general weapon knowledge).

Assassin

In 2008 a new class was announced in Korea. The Assassin class, a class which like a warrior uses both melee and magic attacks, however the assassins main strengths are drawn from the number of Area of Engagement attacks that come with it. The assassin class will be featured in the new USA Mir2 Server run by gamepot

Warrior

Warriors are incredibly strong characters that use their brute force with little magic to hack away at their enemies. Warriors are generally the easiest character for newer players due to their higher maximum health and easy of play.

Wizard

Wizards are a magic based class using magical ranged attacking methods due to their lack of ability to sustain melee damage. Similarly, wizards rarely use melee attacks against their enemies.

Taoist

Taoists are largely dependent on hunting with either a warrior or wizard as its strengths are as a supporting class until the later levels. The Taoist is an essential for hard hitting bosses or high hp bosses and are very good when hunting in high level places such as Past Bichon.

PK

Players are allowed to attack and kill other players ingame for any given reason, though it is generally frowned upon. Once a player has killed another player they are labeled with either yellow or later, red, that informs other players that they have killed somebody recently. Red players are not allowed in most cities and are generally ignored by NPC's. Red players are also fair game to other players, a punishment for their PK status.

Another punishment is the chance of cursing your weapon from the death of another player. Curses cause weapons to deal less of a melee blow. Increased number of curses will render a weapon useless.

While attacking another player, the attacker will be labeled with a Brown player name. Any other player can attack and kill the offending player without accumulating PK points.

Point System

Players are labeled with a PK status after successfully killing another player. Each kill is considered 100 PK points. One point is removed every minute. Following the point system

  • 0-99 Points - The player continues to have a white character name, even though the character still has PK points.
  • 100-199 Points - The player's name will turn yellow, a symbol that the player has killed somebody recently.
  • 200 and above - The player's name will be red, showing that the player has killed at least three people. While red the player can be killed without any ill effect to the attacking player. Red players will lose almost all of their bag when dying.

Any towns that are guarded by a Guard, Archer Guard or a Town Archer will attack any red named player on sight. This stops any red named players from entering towns, or if they're already in the town, then it decreases their safe areas dramatically, as one wrong move can cause any of the patrolling guards to attack, along with any other player on the game.
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System RequirementsMinimum Requirements:
OS: Windows 95, Windows 98, Windows 2000, Windows XP, or Windows Vista
CPU: Intel Pentium II or AMD Athlon 400 MHz
RAM: 64 MB or more of RAM
HDD: 2.0 GB free HD space
Graphics Card: 16 MB 3D video card

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