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Warrior Epic: Battlegrounds launched

Warrior Epic: BattlegroundsTrue Games, an international publisher of multi-player online games today announced that it has officially launched Warrior Epic: Battlegrounds, the game's first expansion, with a multitude of all-new content. The expansion includes brand new PVP gameplay, an all-new HUB City, a New Region (Trogken Swamps), dozens of new items and much more.

"It's an exciting time for Warrior Epic with the recent launch of the new iPhone application, Warrior Epic Sagas and now with the launch of Warrior Epic: Battlegrounds; we are elated give our community all of these new experiences," said Peter Cesario, Director of New Business and Product Development at True Games. "Warrior Epic: Battlegrounds contains so much new content, and brand-new Co-Op PVP gameplay, we are practically giving our players a brand new game!"

Warrior Epic: Battlegrounds is now live and current and new players are invited to check out the new features. Some of the key features players can expect to find in the new expansion include:

. ALL NEW PVP GAMEPLAY--Warrior Epic now offers four all-new objective-based PVP enabled maps for players to battle- Welkin Warrens (a mountainous underground), Ruins of Aberas (a fierce jungle), Faustus Estate (the mysterious mansion) and the newest addition:
Trogken Swamps.

. NEW HUB CITY GIVES THE COMMUNITY A PLACE TO SOCIALIZE-Warrior Epic now offers a true central HUB for players to meet and form groups and guilds, while also showing off their dance skills and cool gear earned from quests.

. ALL-NEW SWAMP REGION-The grand region known as the Trogken Swamps is an all-new environment, and like the other regions in the game will now offer full PVP gameplay. With over 50 new quests, monsters and items you can acquire, players can spend a great deal of time adventuring through the deadly marshes.

. DOZENS OF NEW PVP ITEMS-During PVP matches, players can earn currency for purchasing all new items and upgrades to reinforce their base, summon boss monsters and spirits against the opposing team, and many more!

For more information and to join the Warrior Epic community, visit www.warriorepic.com.

Warrior Epic Expansion Beta: Battlegrounds

Warrior EpicTrue Games, an international publisher of multi-player online games today announced that it has launched an open beta test for Warrior Epic: Battlegrounds, the game's first expansion with a vast amount of all- new content. The expansion includes brand new PVP gameplay, an all-new HUB City, a New Region (Trogken Swamps), dozens of new items and much more.

This new expansion marks the first project for True Games Interactive's new development studio located in Beijing, China. The second new studio that True Games has opened this year, the Beijing studio has been working on the latest Warrior Epic content, while the Austin, Texas studio is developing a new IP for the publisher. The new Beijing studio will continue to work on future updates of Warrior Epic and will also be looking for new content to develop.

"We are thrilled that the new studio has done such great work on the new expansion, and when players get a chance to check out the new content we think they will agree," said Peter Cesario, Director of New Business and Product Development at True Games. "Now for the first time our community can experience Co-Op PVP gameplay and the all-new HUB City of Providence where they can meet up, socialize and show off all the cool gear they have earned."

The beta test for Warrior Epic: Battlegrounds starts today and current and new players are invited to test out the new features. The new expansion will officially launch in December of this year.

Some of the key features players can expect in Warrior Epic: Battlegrounds include:
  • ALL NEW PVP GAMEPLAY: Warrior Epic now offers four all-new objective-based PVP enabled maps for players to do battle on- Welkin Warrens (a mountainous underground), Ruins of Aberas (a fierce jungle), Faustus Estate (the mysterious mansion) and the newest addition: Trogken Swamps.
  • NEW HUB CITY GIVES THE COMMUNITY A PLACE TO SOCIALIZE: Warrior Epic now offers a true central HUB for players to meet and form groups and guilds, while also showing off their dance skills and cool gear earned from quests.
  • ALL-NEW SWAMP REGION: The grand region known as the Trogken Swamps is an all-new environment, and like the other regions in the game will now offer full PVP gameplay. With over 50 new quests, monsters and items you can acquire, players can spend a great deal of time adventuring through the deadly marshes.
  • DOZENS OF NEW PVP ITEMS: During PVP matches, players can earn currency for purchasing all new items and upgrades to help reinforce their castle and towers, summon boss monsters and spirits against the opposing team, and many more!
For more information and to join the Warrior Epic community, visit www.warriorepic.com.

Warrior Epic Review

Possibility Space is making things possible with their flagship opus, Warrior Epic. The game garnered mixed opinions from the gaming population because of its all-too-familiar offline feel. It felt like the game’s development and release was a hit-or-miss thing. Almost everything in the game was unexpected for an online version. Does the game have the right to be called “epic?”

Warrior Epic graces us with an intro movie, talking about a great war and an entire civilization hanging in the balance. 300 years later, the kingdom has been rebuilt, and now calls for heroes to protect the land. After that brief and quite irrelevant historical montage, players are immediately thrown into the game without any knowledge of the game’s inner workings. I tried fiddling with the UI, but it only gave me a few ideas on what to do. Somehow, I got stumped as to why I got the brutish pitfighter character instead of the magical class, Pangolins, I selected from the patch screen. Before I began, I searched for answers around the web, and found out that the pitfighter is every player’s default character. The character selection in the patch screen was as useless as an entrance sign without a door.

The tutorial told me some information about the UI. But I was still left hanging with questions like where the skill screen and inventory were, or the town and the other players. As these questions replayed in my mind, I traversed through the first mission given to me by that stranded and scared NPC. The first thing I noticed was the restricted map. Getting lost wasn’t much of a problem, since it was easy to know where you’re going. Sure, there might be paths branching out, but it all leads to dead-ends with nothing of interest. I initially assumed this restriction in area to be just for this introductory instance alone. However, I found out later that my assumptions were explicitly false. Every map in Warrior Epic only varies in the size, but still has the same restricted layout. Your character begins in one end, and the map’s other end almost always has the boss or any other thing your mission requires you to get.

I had another false assumption as I ended the first instance. Warrior Epic does not revolve in a persistent world. The game was entirely mission based. There were no towns to explore, no people to chat with idly, and no huge field maps to traverse. On the good side, it eliminates long-distance walking. Each map in the selection screen represents one mission. Each map instance has some degree of interactivity. Pots and pans can be broken, some bushes can be whacked, some walls can be torn down, and some bugs can be squished. Monsters stay at definitive points in the map, and their numbers are fixed for the whole area. Don’t expect any respawning mobs for your powerleveling activities. On the character’s side, bringing items are limited to only a handful. You’re also only allowed to assign a certain number of skills to use for your mission. Plus, you only have a few lives to spare, and losing them all means death. It’s a tough run through each instance requiring strategy and intuition.

After that initial mission, I witness for the first time the place I’ll be spending my entire Warrior Epic life in, the Warrior’s Hall. From there, players can start new missions, manage your warriors, organize the inventory, set skill, and access the multiplayer areas as well. It’s kind of handy to have everything in just one room, but that completely eliminates free roaming. By the way, have I also mentioned that the warrior hall itself increases in levels too? Higher hall levels enable you to access more missions. A thankful welcome was the variety in recruitable mercenaries, all 6 of them, each having a distinct strength, weakness and specialty. There was, however, the notion of this innate need to have one of each mercenary type, since every stage discreetly necessitates the specialized use of a character for a specific stage. Naturally, with enough levels or the right strategy, the use of just 1 or two mercenaries may work, but with noticeable difficulty, while other mercenary classes may just breeze through it.

Warrior Epic has other features you won’t totally see right off the bat (or not at all). Chat system is only available when you’re in a multiplayer map. Guild formation is absent, and trading is seemingly nonexistent. Character death turns your mercenary into a spirit and is taken to a spirit hall. From there, you have the option of reviving them or equipping their soul to aid in battle. Think of it as your “special bomb” for those tight spots. Don’t expect much though, your spirit is only as strong as when it was alive.

The game let’s you feel like you’re in economic recession. All the spending items you need, like money and points for mercenary recruitment, are too scarce. It took me quite a few mission runs to get the items for my current level and the mercenary I want to add. Exp and item drop rates in the maps are far too stingy, making the game too repetitive for your normal game. I wouldn’t mind saving up on the items I want, but when I already have the money, the items or equips are already far too useless for my level.

Final words? It’s difficult to give a verdict for game that’s loosely an MMORPG and loosely an offline game. It’s safe to say the game is a mixture of both… a seemingly unripe, raw, and inconsistent one. There’s potential for the game to be a unique yet familiar adventure. But it’s the poor execution that determined its fate. You can try going for this game, but I suggest looking at other offline RPGs first before downloading this. On the upside, it’s free.

The Good: Mercenary system, Impressive graphics

The Bad: Linear maps, stingy rewards, lack of online feel

Graphics: 8
Sound: 8
Gameplay: 5
Story: 3
Final Score: 7/10

Review by kenny, Freemmogamer.com - Posted 7/25/09

Warrior Epic: Combat System Video Tutorial

With an overwhelming reaction to the first Tutorial video that True Games released a few weeks ago, they are back with a new tutorial, this time Nick of True Games walks players through the game's extensive Combat System. This tutorial and all the other videos for the game can be found in a helpful Warrior Epic Beginner's Guide on the game's website at www.warriorepic.com.


Warrior Epic Prepares Its First Expansion

True Games, an international publisher of multi-player online games today announced that it is preparing the first expansion of new content and features for its recently launched MMORPG, Warrior Epic (www.warriorepic.com). The new expansion is scheduled to launch in July and will include all-new PVP gameplay that will be available to players who are level ten or higher. In addition, the expansion will also offer an all-new mid to high level region, "Trogken Swamps", which will feature tons of new missions, monsters, and unique gear for your Warriors.

"Our promise to the Warrior Epic community is that the game will never get stale or repetitive," said Peter Cesario, Director of Product and Business Development at True Games. "We want Warrior Epic fans to find something new and exciting about the game every time they login, and this new expansion is just one of many great gameplay updates they can look forward to as the community continues to grow."

For more information and to join the Warrior Epic community, visit www.warriorepic.com.

Warrior Epic: Spirit System Video Tutorial

Players Can Learn to Revive Their Warrior Spirits, Bring Spirits Into Battle, Infuse Monster Spirits Into Equipment, and more.

Sprits are a unique feature of Warrior Epic, where the death of a warrior is the beginning of a new aspect in strategy and game play.

When a warrior dies during an adventure, it turns into spirit form and resides in the sanctuary of the player's hall. The years of constant war have blurred the line between mortality and the outer realms.

This distortion has allowed spirits to be summoned by the player's living warriors on subsequent adventures where it will unleash devastating attacks on enemies; or be bound to the player's equipment to imbue the item with special powers. Both the warrior's class and level affect the spirit's capabilities. These spirits can also be resurrected back into living form.



In addition to warrior spirits garnered from a player's own warriors, there are also monster spirits that can be found in-game. These monster spirits are useful for upgrading a player's equipment without sacrificing a warrior.

Warriors and Monster Spirits can be found in the Sanctuary of the player's Hall. The Sanctuary houses the spirits of the dead and can be viewed by the Hall Lords at their leisure; this is also where the spirits can be revived by the player. The spirits are not on a timer; meaning they won't disappear and players will be able to keep their spirits for as long as they like. However, after a player decides to infuse the spirit into a weapon or other piece of equipment, it cannot be undone. This sacrifice ensures the item will be permanently upgraded. Hall Lords must choose wisely!

Warrior Epic: Officially Launches Today!

True Games, an international publisher of multi-player online games today announces the official launch of its highly anticipated title Warrior Epic. Following a successful closed beta, the online action role-playing game set in an original fantasy universe has seen its community soar. With the official release, players are invited to join the battle and download the game at no charge from http://warriorepic.com/.

"During the closed beta, we worked closely with the community to deliver an immersive and challenging game play experience." said Bob Drobish, CEO of True Games Interactive. "Now as we pull the trigger on the launch of the game, our development team is committed to continuing to deliver new and exciting content as our community continues to grow."

With the official launch of Warrior Epic, the game's item shop is now open and features premium packages as well as a vast selection of unique items for sale including vanity pieces, potions and more.

Other major launch updates include a brand new introductory sequence which introduces new players to the story and lore behind Warrior Epic, as well as a Random Map Generator that allows players playing the same quest to participate within a totally new dungeon therefore enhancing the re-playability. In addition, an all-new guild system gives players the chance to create their own guild, invite members, create a guild motto and host guild contests and tournaments. With all-new and enhanced skills added to each of the six main classes, combined with subclasses, that gives players 12 character classes in-all.

Developed by Austin based studio Possibility Space, Warrior Epic is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters' adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.

For more information, visit http://warriorepic.com/.

Warrior Epic: Launch Date Announced

True Games, an international publisher of multi-player online games today announced the official launch date of its highly anticipated title Warrior Epic. The official launch date for North America is May 19th. Once the game is live, players are invited to join the battle and download the game for free at www.warriorepic.com.

"Our beta testers have given us a lot of great feedback and we are confident that the game is now reaching a point where we can provide the Warrior Epic community an engaging and compelling experience," said Jeff Lujan, Founder and Chairman of True Games.

True Games will continue to put Warrior Epic through rigorous beta testing through Monday, May 18th and are accepting a second round of closed beta testers to provide feedback before the official launch. Those who wish to partake in the closed beta will be rewarded through in-game events and promotions.

Developed by Austin based studio Possibility Space, Warrior Epic is an online, action role-playing game set in an original fantasy universe. In the game, players will assume command of a Warrior Hall from which they manage their characters' adventures. They can recruit from a wide array of Warrior Classes, each with its own style of play. The Classes and the Hall itself can be upgraded visually as well as functionally. Players adventure together in multiplayer campaigns, adventure mode, solo quests and PVP.

One of the most unique aspects of Warrior Epic is that death does not mean the end of a warrior. Instead, it opens totally new and strategic options for players. The game's unique Warrior Spirits System enables fallen warriors to not only be revived at any time at their hall, but also to be transformed into Spirits that can be bound to weapons to increase and open weapon abilities and skills, or they can be called out to inflict massive damage depending on player needs.

For more information and to join the Warrior Epic community, visit www.warriorepic.com

Warrior Epic: Closed Beta Goes Live Today

True Games, an international publisher of multi-player online games today launched the closed beta for Warrior Epic.

"Today represents a major milestone for Warrior Epic and True Games," said Peter Cesario, Director of New Business and Product Development at True Games. "We are proud of the experience we are bringing to our quickly growing Warrior Epic community and with this launch, we are confident that gamers who have felt a void in their gaming library will find that Warrior Epic is their new go-to game."

One of the most unique aspects of Warrior Epic is the death system. Instead of penalizing players for their fallen warriors, Warrior Epic opens new and strategic options for players. The game's unique Warrior Spirits System enables fallen warriors to not only be revived at any time at their hall, but also to be transformed into Spirits that can be bound to weapons and equipment to increase and open weapon abilities and stats, or they can be called out to inflict massive
damage depending on player needs.

Unlike most MMO's today, Warrior Epic will offer players a satisfying online experience even if they have only a few hours a week to play. One of the ways Warrior Epic achieves this is by putting a heavy emphasis on session-based missions. These 20-30 minute sessions allow a player to make significant progress in regards to leveling their Warrior, gaining loot, and accomplishing more in a much shorter timeframe than other existing games.

For more information visit www.warriorepic.com.

Warrior Epic: Closed Beta Launch Date

GOA, Orange’s games unit, and True Games, an international publisher of multi-player online games, have announced the closed beta launch date of its upcoming title Warrior Epic.

The closed beta for the game will launch April 30th. Registration for the closed beta has already begun, but a few spots are still open on the game’s website www.warriorepic.goa.com. If selected to join the closed beta, players who signed up on the site will receive a beta-key via the e-mail address they provided.

“Early feedback on Warrior Epic has been superb and the team has worked diligently to ready the game for beta testing,” said Ghislaine Le Rhun Gautier, CEO of GOA.
“This is always a particularly exciting period for everyone involved in the development and we look forward to feedback from beta phase of this launch.”
“We are excited to finally showcase all the updated features and cool content and all the polish that has gone into the development of Warrior Epic,” said Jeff Lujan, Founder and Chairman of True Games. “We are eager to see how our beta community will fair through all of the exciting content we are offering in the beta and we look forward to hearing their feedback as we gear up for the official launch.”

The Warrior Epic team has been hard at work making improvements to all aspects of the game since last year when a small group of players got a sneak peek at an early version. Major updates include a dramatically improved new user experience as well as many new powerful and devastating abilities that have been added to the skill trees of all base and sub character classes. Additionally, much of the end game content has been implemented with new bosses, quests, campaigns and items suitable for higher level characters.

For more information, or to snag one of the few spots left for the beta, please visit https://dyn.goa.com/registration_warriorepic.php?lang=en

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