
“Being able to play a robust, fast-paced FPS against a worldwide audience, regardless of platform or location, is a feat by itself,” said Lan Hoang, CEO of Aeria Games. “Presenting this opportunity free of charge is an achievement that redefines what players should come to expect from free-to-play gaming.”
“Using the Unity 3 engine means we’ll be able to allow anyone, anywhere, to jump into the game and compete, through a client or via the browser” said Mauricio Longoni, CTO of Aquiris Game Studio. “Unity provides the kind of cutting-edge 3D game experience one expects from modern titles, yet does so with near-universal compatibility.”
The currently untitled game pits players against each other in fast-paced gunfights with multiple game modes and an extensive arsenal of realistic military weapons. The game leverages ElectroServer 5, a massively scalable game server from Electrotank Inc., to deliver high-speed real-time multiplayer action across all platforms. The game is expected to launch a Closed Beta Test during Q1 of 2011. For more information and future news, visit: http://www.aeriagames.com
“Using the Unity 3 engine means we’ll be able to allow anyone, anywhere, to jump into the game and compete, through a client or via the browser” said Mauricio Longoni, CTO of Aquiris Game Studio. “Unity provides the kind of cutting-edge 3D game experience one expects from modern titles, yet does so with near-universal compatibility.”
The currently untitled game pits players against each other in fast-paced gunfights with multiple game modes and an extensive arsenal of realistic military weapons. The game leverages ElectroServer 5, a massively scalable game server from Electrotank Inc., to deliver high-speed real-time multiplayer action across all platforms. The game is expected to launch a Closed Beta Test during Q1 of 2011. For more information and future news, visit: http://www.aeriagames.com